Mobile Learning


Learning platforms, remote mediation and gamified education

The goal is to provide sustainable learning before, during and after the exhibition visit. Here are three of our best practices:

 

Interactive learning platform for the Museum Rietberg – awarded with the Comenius Award 2021

“Next Click Nirvana” combines the exhibition experience on site with a sustainable digital platform that was also awarded the Comenius EduMedia Seal in 2021. Users can individually collect their exhibition highlights with the digital mood board “Clicks” and deepen their knowledge via a digital glossary. This function is particularly interesting in the context of schools – teachers can use the platform to prepare and design lessons, for example.

Dialogue-based storytelling at the German Mining Museum Bochum

For the German Mining Museum, Fluxguide developed not only a multimedia guide, but a complete learning platform, dialogue-based storytelling and games. Teachers can download material, plan the visit and query results via a web platform. Students, families and groups are sent on an interactive learning journey in the museum via an app. Digital remote offers are available before and after the visit.

Gamified education with MuseumStars

With the MuseumStars app, users can discover free multimedia content from over 100 museums in a playful quiz format. Exhibition topics are communicated interactively in the app, creating a holistic overall experience before, during and after the museum visit. Motivation is increased by collecting points and leveling up.


For more information on learning platforms, remote mediation, and gamified education feel free to contact us.